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panel(3X) panel(3X)
NAME panel - panel stack extension for curses
SYNOPSIS #include <panel.h>
cc [flags] sourcefiles -lpanel -lncurses
PANEL *new_panel(WINDOW *win);
int bottom_panel(PANEL *pan); int top_panel(PANEL *pan); int show_panel(PANEL *pan); void update_panels(void); int hide_panel(PANEL *pan);
WINDOW *panel_window(const PANEL *pan); int replace_panel(PANEL *pan, WINDOW *window); int move_panel(PANEL *pan, int starty, int startx); int panel_hidden(const PANEL *pan);
PANEL *panel_above(const PANEL *pan); PANEL *panel_below(const PANEL *pan);
int set_panel_userptr(PANEL *pan, const void *ptr); const void *panel_userptr(const PANEL *pan);
int del_panel(PANEL *pan);
/* ncurses-extensions */ PANEL *ground_panel(SCREEN *sp); PANEL *ceiling_panel(SCREEN *sp);
DESCRIPTION Panels are curses(3X) windows with the added feature of depth. Panel functions allow the use of stacked windows and ensure the proper portions of each window and the curses stdscr window are hidden or displayed when panels are added, moved, modified or removed. The set of currently visible panels is the stack of panels. The stdscr window is beneath all panels, and is not considered part of the stack.
A window is associated with every panel. The panel routines enable you to create, move, hide, and show panels, as well as position a panel at any desired location in the stack.
Panel routines are a functional layer added to curses(3X), make only high-level curses calls, and work anywhere terminfo curses does.
FUNCTIONS bottom_panel bottom_panel(pan) puts panel pan at the bottom of all panels.
ceiling_panel ceiling_panel(sp) acts like panel_below(NULL), for the given SCREEN sp.
del_panel del_panel(pan) removes the given panel pan from the stack and thus hides it from view. The PANEL structure is not lost, merely removed from the stack.
move_panel move_panel(pan,starty,startx) moves the given panel pan's window so that its upper-left corner is at starty, startx. It does not change the position of the panel in the stack. Be sure to use this function, not mvwin(3X), to move a panel window.
new_panel new_panel(win) allocates a PANEL structure, associates it with win, places the panel on the top of the stack (causes it to be displayed above any other panel) and returns a pointer to the new panel.
panel_above panel_above(pan) returns a pointer to the panel above pan. If the panel argument is (PANEL *)0, it returns a pointer to the bottom panel in the stack.
panel_below panel_below(pan) returns a pointer to the panel just below pan. If the panel argument is (PANEL *)0, it returns a pointer to the top panel in the stack.
panel_hidden panel_hidden(pan) returns TRUE if the panel pan is in the panel stack, FALSE if it is not. If the panel is a null pointer, return ERR.
panel_userptr panel_userptr(pan) returns the user pointer for a given panel pan.
panel_window panel_window(pan) returns a pointer to the window of the given panel pan.
replace_panel replace_panel(pan,window) replaces the current window of panel pan with window This is useful, for example if you want to resize a panel. In ncurses, you can call replace_panel to resize a panel using a window resized with wresize(3X). It does not change the position of the panel in the stack.
set_panel_userptr set_panel_userptr(pan,ptr) sets the panel's user pointer.
show_panel show_panel(pan) makes a hidden panel visible by placing it on top of the panels in the panel stack. See COMPATIBILITY below.
top_panel top_panel(pan) puts the given visible panel pan on top of all panels in the stack. See COMPATIBILITY below.
update_panels update_panels() refreshes the virtual screen to reflect the relations between the panels in the stack, but does not call doupdate(3X) to refresh the physical screen. Use this function and not wrefresh(3X) or wnoutrefresh(3X).
successfully and ERR if not.
Except as noted, the pan and window parameters must be non-null. If those are null, an error is returned.
The move_panel function uses mvwin(3X), and will return an error if mvwin returns an error.
COMPATIBILITY Reasonable care has been taken to ensure compatibility with the native panel facility introduced in System V (inspection of the SVr4 manual pages suggests the programming interface is unchanged). The PANEL data structures are merely similar. The programmer is cautioned not to directly use PANEL fields.
The functions show_panel and top_panel are identical in this implementation, and work equally well with displayed or hidden panels. In the native System V implementation, show_panel is intended for making a hidden panel visible (at the top of the stack) and top_panel is intended for making an already-visible panel move to the top of the stack. You are cautioned to use the correct function to ensure compatibility with native panel libraries.
NOTE In your library list, libpanel.a should be before libncurses.a; that is, you should say "-lpanel -lncurses", not the other way around (which would give a link-error with static libraries).
PORTABILITY The panel facility was documented in SVr4.2 in Character User Interface Programming (UNIX SVR4.2).
It is not part of X/Open Curses.
A few implementations exist:
o Systems based on SVr4 source code, e.g., Solaris, provide this library.
o ncurses (since version 0.6 in 1993) and PDCurses (since version 2.2 in 1995) provide a panel library whose common ancestor was a public domain implementation by Warren Tucker published in u386mon 2.20 (1990).
According to Tucker, the SystemV panel library was first released in SVr3.2 (1988), and his implementation helped with a port to SVr3.1 (1987).
Several developers have improved each of these; they are no longer the same as Tucker's implementation.
o NetBSD 8 (2018) has a panel library begun by Valery Ushakov in 2015. This is based on the AT&T documentation.
FILES panel.h interface for the panels library
libpanel.a the panels library itself
primarily to assist in porting u386mon to systems without a native panels library.
Repackaged for ncurses by Zeyd ben-Halim.
Juergen Pfeifer and Thomas E. Dickey revised/improved the library.
panel(3X)