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SCTP_SENDMSG(3) FreeBSD Library Functions Manual SCTP_SENDMSG(3)
NAME
sctp_sendmsg, sctp_sendmsgx - send a message from an SCTP socket
LIBRARY
Standard C Library (libc, -lc)
SYNOPSIS
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/sctp.h>
ssize_t
sctp_sendmsg(int s, const void *msg, size_t len,
const struct sockaddr *to, socklen_t tolen, uint32_t ppid,
uint32_t flags, uint16_t stream_no, uint32_t timetolive,
uint32_t context);
ssize_t
sctp_sendmsgx(int s, const void *msg, size_t len,
const struct sockaddr *to, int addrcnt, uint32_t ppid,
uint32_t flags, uint16_t stream_no, uint32_t timetolive,
uint32_t context);
DESCRIPTION
The sctp_sendmsg() system call is used to transmit a message to another
SCTP endpoint. The sctp_sendmsg() may be used at any time. If the
socket is a one-to-many type (SOCK_SEQPACKET) socket then an attempt to
send to an address that no association exists to will implicitly create a
new association. Data sent in such an instance will result in the data
being sent on the third leg of the SCTP four-way handshake. Note that if
the socket is a one-to-one type (SOCK_STREAM) socket then an association
must be in existence (by use of the connect(2) system call). Calling
sctp_sendmsg() or sctp_sendmsgx() on a non-connected one-to-one socket
will result in errno being set to ENOTCONN, -1 being returned, and the
message not being transmitted.
The address of the target is given by to with tolen specifying its size.
The length of the message msg is given by len. If the message is too
long to pass atomically through the underlying protocol, errno is set to
EMSGSIZE, -1 is returned, and the message is not transmitted.
No indication of failure to deliver is implicit in a sctp_sendmsg(3)
call. Locally detected errors are indicated by a return value of -1.
If no space is available at the socket to hold the message to be
transmitted, then sctp_sendmsg(3) normally blocks, unless the socket has
been placed in non-blocking I/O mode. The select(2) system call may be
used to determine when it is possible to send more data on one-to-one
type (SOCK_STREAM) sockets.
The ppid argument is an opaque 32 bit value that is passed transparently
through the stack to the peer endpoint. It will be available on
reception of a message (see sctp_recvmsg(3)). Note that the stack passes
this value without regard to byte order.
The flags argument may include one or more of the following:
#define SCTP_PR_SCTP_TTL 0x0001 /* Time based PR-SCTP */
#define SCTP_PR_SCTP_BUF 0x0002 /* Buffer based PR-SCTP */
#define SCTP_PR_SCTP_RTX 0x0003 /* Number of retransmissions based PR-SCTP */
The flag SCTP_EOF is used to instruct the SCTP stack to queue this
message and then start a graceful shutdown of the association. All
remaining data in queue will be sent after which the association will be
shut down.
SCTP_ABORT is used to immediately terminate an association. An abort is
sent to the peer and the local TCB is destroyed.
SCTP_UNORDERED is used to specify that the message being sent has no
specific order and should be delivered to the peer application as soon as
possible. When this flag is absent messages are delivered in order
within the stream they are sent, but without respect to order to peer
streams.
The flag SCTP_ADDR_OVER is used to specify that an specific address
should be used. Normally SCTP will use only one of a multi-homed peers
addresses as the primary address to send to. By default, no matter what
the to argument is, this primary address is used to send data. By
specifying this flag, the user is asking the stack to ignore the primary
address and instead use the specified address not only as a lookup
mechanism to find the association but also as the actual address to send
to.
For a one-to-many type (SOCK_SEQPACKET) socket the flag SCTP_SENDALL can
be used as a convenient way to make one send call and have all
associations that are under the socket get a copy of the message. Note
that this mechanism is quite efficient and makes only one actual copy of
the data which is shared by all the associations for sending.
The remaining flags are used for the partial reliability extension
(RFC3758) and will only be effective if the peer endpoint supports this
extension. This option specifies what local policy the local endpoint
should use in skipping data. If none of these options are set, then data
is never skipped over.
SCTP_PR_SCTP_TTL is used to indicate that a time based lifetime is being
applied to the data. The timetolive argument is then a number of
milliseconds for which the data is attempted to be transmitted. If that
many milliseconds elapse and the peer has not acknowledged the data, the
data will be skipped and no longer transmitted. Note that this policy
does not even assure that the data will ever be sent. In times of a
congestion with large amounts of data being queued, the timetolive may
expire before the first transmission is ever made.
The SCTP_PR_SCTP_BUF based policy transforms the timetolive field into a
total number of bytes allowed on the outbound send queue. If that number
or more bytes are in queue, then other buffer based sends are looked to
be removed and skipped. Note that this policy may also result in the
data never being sent if no buffer based sends are in queue and the
maximum specified by timetolive bytes is in queue.
The SCTP_PR_SCTP_RTX policy transforms the timetolive into a number of
retransmissions to allow. This policy always assures that at a minimum
one send attempt is made of the data. After which no more than
timetolive retransmissions will be made before the data is skipped.
application specific data structure when a send cannot be fulfilled.
sctp_sendmsgx() is identical to sctp_sendmsg() with the exception that it
takes an array of sockaddr structures in the argument to and adds the
additional argument addrcnt which specifies how many addresses are in the
array. This allows a caller to implicitly set up an association passing
multiple addresses as if sctp_connectx() had been called to set up the
association.
RETURN VALUES
The call returns the number of characters sent, or -1 if an error
occurred.
ERRORS
The sctp_sendmsg() system call fails if:
[EBADF] An invalid descriptor was specified.
[ENOTSOCK] The argument s is not a socket.
[EFAULT] An invalid user space address was specified for an
argument.
[EMSGSIZE] The socket requires that message be sent atomically,
and the size of the message to be sent made this
impossible.
[EAGAIN] The socket is marked non-blocking and the requested
operation would block.
[ENOBUFS] The system was unable to allocate an internal buffer.
The operation may succeed when buffers become
available.
[ENOBUFS] The output queue for a network interface was full.
This generally indicates that the interface has
stopped sending, but may be caused by transient
congestion.
[EHOSTUNREACH] The remote host was unreachable.
[ENOTCONN] On a one-to-one style socket no association exists.
[ECONNRESET] An abort was received by the stack while the user was
attempting to send data to the peer.
[ENOENT] On a one-to-many style socket no address is specified
so that the association cannot be located or the
SCTP_ABORT flag was specified on a non-existing
association.
[EPIPE] The socket is unable to send anymore data
(SBS_CANTSENDMORE has been set on the socket). This
typically means that the socket is not connected and
is a one-to-one style socket.
SEE ALSO
connect(2), getsockopt(2), recv(2), select(2), sendmsg(2), socket(2),
write(2), sctp_connectx(3), sctp(4)